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TEST DRIVE MEME #8

TEST DRIVE MEME #8
Hello and welcome to the In the Night test drive meme for January! Thanks for your interest in our game! In an effort to streamline our application process and avoid future confusion between incoming and existing players, we will no longer have a reservation period. Applications open on January 22, and will be judged on a first-come, first-served basis.
While you're here...
- Take a look at our rules and faq pages to familiarize yourself with the game.
- Note that we have a (current) application cap of 16 apps this month for new players, as the game has a player cap of 70. An accurate count of current players will always be available on the taken page.
- TDM threads can become game canon if both players wish. If the situation isn't something that could happen in-game, you're free to chalk it up to some strange hallucination, a shared dream, or other mysterious circumstance.
- Note that this is not limited to new characters threading with characters already in-game. If current players wish to thread out the TDM prompts as canon events, they are welcome to do so. They are welcome to make posts in the main comms for TDM events as well. Please note, however, that actual plot clues or happenings will not occur in TDM prompts.
- If you plan to apply, please keep in mind that we do require at least one sample thread on the application to be from our TDM (though it doesn't need to be the current TDM).
- You're welcome to use the provided prompts or come up with something on your own, but we do ask that all threads take place in our game's setting.
Thank you again, and we hope you'll choose to join us!
log prompts

CAKE BY THE OCEAN
It's a brand new year, and with it, a brand new...you? Well, you are dead, but there's still plenty of ways that you can embrace the spirit of starting fresh, especially when it seems that the forest spirits have their own traditions that they're eager to share! If you've only just arrived, you may find yourself pelted with loaves of bread and accosted with noisemakers, or if you're a seasoned Beaconite, maybe you're wearily unsurprised to find strings of onions being placed around various doorways. Just another day in the afterlife. Best to go along with it, even if some of these practices seem to be somewhat chaotic. It's never a good idea to make the spirits mad, after all, and especially not when they're trying to show you...some sort of semblance of good will, you think. For the most miserable of souls, at least you can be comforted in the knowledge that it should all be over before the day is out.
This is a miniature version of the festivities present during this month's intro log!

I CAN'T FEEL MY FACE WHEN I'M WITH YOU
Winter has made its way to Beacon. It's fortunate that plenty of snow gear has been made available at the general store, so this is a great time for those with little-to-no experience with genuine snow to get out there and draw some angels or build forts for some playful snowball fights! At least...it is, at first. Linger too long and you'll find yourself caught in the middle of a raging blizzard that seems to have swept in out of nowhere. In an instant things seem to go from cold to freezing, and the need to get back inside where there's safety from the elements is pressing. Fortunately, you aren't alone. It might not be your usual residence, but more than one of you have tumbled into the same shelter, and will probably be stuck in there until the worst of the storm passes. No time to get to know each other like the present, right? Gotta break the ice somehow (haha).
network prompts

RUN BOY RUN
The changes in the weather isn't the only thing that residents old and new need to keep weary of. While a great many of the forest spirits remain generally friendly, traveling alone comes with its risks. There's always the possibility that you may encounter a creature that's less inclined to let you pass it by unscathed. And so it goes for you as you venture out into the trees with your lantern and torch in hand. Whatever reason you had for starting out alone, and whatever got you to this point, you've had to take shelter from a very, very displeased spirit. Maybe it has a body not meant for climbing, and you've scaled high up into a tree that it won't let you down from, or maybe you've taken shelter inside of a structure that it's too big to squeeze itself into. Whatever the case, it's clear that your pursuer isn't giving up the ghost (haha), and you'll need to contact someone for some form of help to get yourself out of this.

1000 FORMS OF FEAR
It's a normal day in Beacon...which means that something inconvenient at best and terrifying at worst must be just around the corner. Whether or not you're on edge about the relative calm, it doesn't seem that anything weird is happening...until you try and post to the network. No matter how many times you try, the message you intend to write erases itself. As if someone else has hacked into your tablet, a new message re-types itself in front of your eyes. One of your greatest fears or greatest regrets announces itself for all to see, and there's no getting rid of it. All attempts at getting rid of it are fruitless, and it doesn't seem that you can back out of the new post window now that you're here. Your only option now is to hit send. But, hey, your fellow residents are a pretty understanding lot. Maybe they won't hold whatever it is against you. Maybe you can explain it away. There's always lying, too, if you want to go that method of covering your tracks.
QUICKNAV | |||
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no subject
No, no, I don’t mind. [ And Clark removes his hand from the wound slowly, but not without a soft hiss. His shirt is lifted afterwards, exposing four jagged lines and the blood oozing out of it. Despite the straight angle of the cuts, like he’d been slashed at quite a close proximity, chances are the most troublesome thing about them would be if they got infected. They’re not too deep at all. ]
It’s… it’s not that bad, is it? Whew.
no subject
It doesn't look deep, but I'm going to need to bandage it. [ she peers up at what she can make out of the man's face in the dark. ] Do you think you can hold my lantern while I do that?
no subject
[ Clark seems a bit tense with the lantern in hand, in any case. Something about not wanting to be clumsy with it. ]
no subject
[ a few bandages, enough to sufficiently cover the wounds, are pulled out from the box, and scully makes quick work of applying them, pressing them firmly down as she secures them with medical tape. when she's finished, she takes her lantern back and straightens. ]
You should be okay until we get back. I'm gonna take you to my place, okay? We're not too far, do you think can you walk on your own?
no subject
Maybe it's best to ignore it altogether. ]
I th-think I can walk, ma'am. It's a little less scary when the blood isn't all spilling out. [ He smiles, simultaneously hoping he isn't adding to her burden too greatly. ] I'll follow your lead.
[ Which he does, quite dutifully. ]
no subject
I'll bet it is. Okay, it's this way.
[ they start heading back in the direction of the cabins, where her house is located. she doesn't know where he's staying, if he's new like she suspects, or anything else, but she does know her place will have enough supplies to prevent an infection and stitch him up, should he need it. ]
What's your name?
no subject
My what? [ Your name, Kent. ]
Oh, sorry. [ He smiles slightly. ] I'm Clark. Clark Kent. Newly... deceased, I suppose.
It's nice to meet you. Although it-- I kind of wish I, um, wasn't bleeding out for it.
no subject
I'm Dana. Scully. I'm fairly newly deceased, too.
no subject
I suppose you've probably already s-settled in a bit, huh? [ Clark is a little embarrassed he hasn't, but after the blizzard kind of sent him into some abandoned home, he'd ended up in the forest... and, subsequently, attacked.
He's not very proud of his track record, by the way. ]
cw: discussion of abduction and terminal disease
So to speak. I think this is the kind of place where it's safer not to have expectations. [ the lights of the torches illuminating some of the residences in the village start to become visible in the distance, and she pauses to give him a chance to catch up to her. ]
We're close. At least to the cabins. [ there's a pause as she starts moving again, listening carefully for any approaching spirits and the sound of his footsteps. ] What is it that attacked you?
no subject
[ He's sure he'd seen lights his first time in Beacon, but the blizzard had come so quickly after that the dark and cold took over with the same speed. It's nice to see other lights again; sparing his own lantern a glance, he hadn't quite realised how small the covered surface area is.
He tries to walk faster, then remembers he's wounded; the rushing swiftly gives way to a more relaxed pace after he lets out the quietest little whine because of it.
A whine that didn't have him listening right. ] What huh-now?
[ What attacked you, his mind provides. ]
Ope! Sorry 'bout that. Uh... [ His lips press together tight, and then he makes a face. ] Some kind of b-bear? I thought...
Well, I thought I'd be okay if I stayed calm, but...