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Test Drive Meme #7

TEST DRIVE MEME #7
Hello and welcome to the In the Night test drive meme for November! Thanks for your interest in our game! Reserves open on December 20, and applications open on December 22.
While you're here...
- Take a look at our rules and faq pages to familiarize yourself with the game.
- Note that we have a reserve cap of 20, and a (current) application cap of 2 apps this month for new players, as the game has a player cap of 60. An accurate count of current players will always be available on the taken page.
- TDM threads can become game canon if both players wish. If the situation isn't something that could happen in-game, you're free to chalk it up to some strange hallucination, a shared dream, or other mysterious circumstance.
- Note that this is not limited to new characters threading with characters already in-game. If current players wish to thread out the TDM prompts as canon events, they are welcome to do so. They are welcome to make posts in the main comms for TDM events as well. Please note, however, that actual plot clues or happenings will not occur in TDM prompts.
- If you plan to apply, please keep in mind that we do require at least one sample thread on the application to be from our TDM (though it doesn't need to be the current TDM).
- You're welcome to use the provided prompts or come up with something on your own, but we do ask that all threads take place in our game's setting.
Thank you again, and we hope you'll choose to join us!
log prompts

MAGIC CASTLE IN THE LAND OF SWEETS
You wake up one morning to find that The Night Market has come to Beacon, rising from the depths of the lake to set up booths and stalls all around the square. As a market, they offer a variety of goods and services typically unavailable to the good people of Beacon. Lantern charms that grant special and boosted abilities? Check. Magical potions to imbue the imbiber with fun but temporary effects? Got 'em. Specialty goods from home? Can do. Cigarettes? You bet your buns. The only catch? It all comes at a price.
Accepted currencies at the Night Market include: Building and scrap materials, old tablets, old lanterns, captured forest spirits, torches, information, and most importantly... Plutonium. Of course, attempting to barter is always an option... but these currencies are your best bet for dealing with the various vendors offered by the Night Market.
And finally, if bartering isn't your speed, The Night Market has also brought with it a host of activities akin to a street festival. Warm up with a hot toddy or gourmet latte from the pop-up coffee booth, sample a treat from the candy shop, or win your bae a stuffed forest spirit or mechanical goldfish from the carnival games. Above all? Have fun!
This prompt is a mini version of the game's Pleader event.

BATTLE WITH THE (RAT) KING
Throughout the month, the residents of Beacon will discover that a familiar and not particularly wanted visitor has returned. Strangely, the creature appears to be incised by the holiday decorations that have been put up by those so inclined. It goes after any decoration it can, intent to rip them down, tear them, sometimes even run off in a tangle of garland. In particular, the Rat King goes into a frenzy any time it spies a nutcracker, and won't stop until it sinks its teeth into the wooden soldiers. It could be worse, you suppose. The thing doesn't seem to be paying mind to people unless they get in its way. Still, there are some residents that went to a lot of trouble to put this all together. Maybe you should help?
Or maybe you're scrooge and just want to watch the Rat King do its business. That's also fair. Just expect to get some coal in the secret santa exchange.
network prompts

MARCH OF THE TOY SOLDIERS
At some point while you were out and about, minding your own business, you find yourself in quite the troubling situation. All of a sudden, you're surrounded by what appears to be a small army of tin soldiers. The reality, of course, is that they're all somewhat small forest spirits that have decked themselves out in pieces of scrap that act as army-like uniforms, and not real toys at all...but still, the effect is unsettling. They're not all that threatening, really, aside from being creepy, but there are so many of them, and they hold sharpened, bite-sized spears that they keep trying to jab into you any time you try to move out of the circle they've made to sequester you.
Ultimately, you're able to more or less make out what they want: a ransom, of which they do not have the ability to properly communicate. They won't rest or let you go until you post of your plight on the network and give them what they want. You know, just, who knows what they actually want. That's still up for debate.

CHILDREN'S GALLOP
RINGLE DANGLE JINGLE JANGLE!
This is the nosie that greets you on an endless loop from the Bonfire Square. A small group of spirits have gathered there and set up what appears to be a donation pan, which they keep smacking and rattling as they provide all of Beacon with a rousing and unending set of holiday caroling. Unfortunately for everyone who isn't a spirit, this basically just sounds like coordinated screaming. And the screaming does not stop. Maybe for some of you, this would be easy enough to ignore in one capacity or the other, but it seems the spirits have accounted for this, and are very insistent on being given the attention their cheery efforts deserve.
Which is to say: throughout the day, everyone receives what is effectively spam emails to their tablet in the form of...very loudly written words. The emails pour in, over and over:
WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME
QUICKNAV | |||
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no subject
but the rat king is lucky. they were just throwing themselves against the shield when it comes down and they use their momentum to scram at top speed - with garland and all.
daylight's e.m. field flares with shock-surprise-WHOA!! when he lands on the ground and doesn't feel anything squish beneath him. it doesn't take him long to look up and see the rat king scurry away with their prize. ]
Darn it! [ day pounds the ground with his fist, his field curdling with frustration and embarrassment at not catching the rat king. ] He got away again!
no subject
Really, he can relate. There's something about being a failure your entire life that makes him sympathize, even if his core doesn't really want him to.
He walks over to Day, wondering if he could put a hand on his shoulder. ]
Hey.... it's okay.
[ Is it okay? He doesn't know, but the golem's emotions are pretty intense now and he should calm Day down. ]
no subject
[ daylight sits up and stays seating on the ground, cross-legged as he huffs one more time and tries to get back up. no squished rat or not, it is still gross to be lying on the ground like this.
his e.m. field sours to the equivalency of a pout and a childish one at that. something that's reflected in the way he now crosses his arms over his chassis and puffs one of his cheeks out, his winglets now beating against his back in agitation. ] Sorry for messing that up, Lucius. That was my bad.
no subject
[ The emotions washing over him are pretty intense. It's definitely not normal, not something he's experienced from any humans. It must be unique to Day's golem constitution.
He looks up at Day, now that he's standing up. He's tall. Lucius is tall-ish for his appearance, but Day is still taller. ]
Um.... are you okay? I know you're stressed. I can sort of feel it....
no subject
[ day's field stills upon hearing those words. ]
As you in can...? Hang on. [ daylight stands up straighter and takes a deep vent, calming himself because it's been so long since he had to regulate himself in terms of his field's frequencies. with no one else around to pick them up, he's just... let them loose with no care in the world.
but if someone could... he really needed to test this out.
so he then reaches out with his field, sending out wave after gentle wave of curious-searching-can you really feel this? hello? ]
no subject
He signals back a confirmation in the same manner, though it's decidedly less emotive and more.... informative. He can't muster the same emotional transmission as Day does, though his thoughtful frown should compensate for that. ]
no subject
thankfully, daylight is quick to remember his manners and slowly and steadily retracts his field in what he thinks is an acceptable 'distance' from his frame. last thing daylight wants to do is overwhelm lucius with the insanity of his feelings.
it's so hard, however, with how excited he is by these turn of events...! ]
So you have an E.M. field? Something similar to it? [ cue daylight's winglets fluttering in joy, simply over the moon. ] That's amazing! Oh wow! Oh cool! Wow!
no subject
I.... maybe? It's unique to me, though... umm.....
[ He's not sure what to do, feeling undeserving at being the source of someone else's happiness. ]
no subject
[ and it's why his emotions are finally calming down, something more mellow and tempered to the glee and excitement that once crackled upon his field like fireworks.
day smiles and rubs the back of his neck, feeling embarrassed that he's getting excited over something like the field but- you know. it's suddenly nice to realise he's no longer alone about a 'thing' now. ] It's... super weird but also super great to be able to do with someone again. It's like being able to speak in a way you're used to after not being allowed after for so long?
Does that make sense?
no subject
Yeah, I think I get it.
[ Lucius nods. The least he could do is not dampen Day's enthusiasm. ]
I don't really use this back home, either.
no subject
[ that's- super fascinating for day to hear. his winglets prick up in clear interest.
casting one last look towards where the rat king(!) had vanished off to, day sighs but smiles, managing to get back onto his pedes. ]
Uh... Wanna talk about it while we get back to the others? It'll be neat to, um, compare notes.
no subject
[ It feels nice to be... appreciated? For someone to be interested in him. He hadn't had much of a chance to speak to people back home.
Not that they know it yet, but this would be the start of a great friendship. ]