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Test Drive Meme #7

TEST DRIVE MEME #7
Hello and welcome to the In the Night test drive meme for November! Thanks for your interest in our game! Reserves open on December 20, and applications open on December 22.
While you're here...
- Take a look at our rules and faq pages to familiarize yourself with the game.
- Note that we have a reserve cap of 20, and a (current) application cap of 2 apps this month for new players, as the game has a player cap of 60. An accurate count of current players will always be available on the taken page.
- TDM threads can become game canon if both players wish. If the situation isn't something that could happen in-game, you're free to chalk it up to some strange hallucination, a shared dream, or other mysterious circumstance.
- Note that this is not limited to new characters threading with characters already in-game. If current players wish to thread out the TDM prompts as canon events, they are welcome to do so. They are welcome to make posts in the main comms for TDM events as well. Please note, however, that actual plot clues or happenings will not occur in TDM prompts.
- If you plan to apply, please keep in mind that we do require at least one sample thread on the application to be from our TDM (though it doesn't need to be the current TDM).
- You're welcome to use the provided prompts or come up with something on your own, but we do ask that all threads take place in our game's setting.
Thank you again, and we hope you'll choose to join us!
log prompts

MAGIC CASTLE IN THE LAND OF SWEETS
You wake up one morning to find that The Night Market has come to Beacon, rising from the depths of the lake to set up booths and stalls all around the square. As a market, they offer a variety of goods and services typically unavailable to the good people of Beacon. Lantern charms that grant special and boosted abilities? Check. Magical potions to imbue the imbiber with fun but temporary effects? Got 'em. Specialty goods from home? Can do. Cigarettes? You bet your buns. The only catch? It all comes at a price.
Accepted currencies at the Night Market include: Building and scrap materials, old tablets, old lanterns, captured forest spirits, torches, information, and most importantly... Plutonium. Of course, attempting to barter is always an option... but these currencies are your best bet for dealing with the various vendors offered by the Night Market.
And finally, if bartering isn't your speed, The Night Market has also brought with it a host of activities akin to a street festival. Warm up with a hot toddy or gourmet latte from the pop-up coffee booth, sample a treat from the candy shop, or win your bae a stuffed forest spirit or mechanical goldfish from the carnival games. Above all? Have fun!
This prompt is a mini version of the game's Pleader event.

BATTLE WITH THE (RAT) KING
Throughout the month, the residents of Beacon will discover that a familiar and not particularly wanted visitor has returned. Strangely, the creature appears to be incised by the holiday decorations that have been put up by those so inclined. It goes after any decoration it can, intent to rip them down, tear them, sometimes even run off in a tangle of garland. In particular, the Rat King goes into a frenzy any time it spies a nutcracker, and won't stop until it sinks its teeth into the wooden soldiers. It could be worse, you suppose. The thing doesn't seem to be paying mind to people unless they get in its way. Still, there are some residents that went to a lot of trouble to put this all together. Maybe you should help?
Or maybe you're scrooge and just want to watch the Rat King do its business. That's also fair. Just expect to get some coal in the secret santa exchange.
network prompts

MARCH OF THE TOY SOLDIERS
At some point while you were out and about, minding your own business, you find yourself in quite the troubling situation. All of a sudden, you're surrounded by what appears to be a small army of tin soldiers. The reality, of course, is that they're all somewhat small forest spirits that have decked themselves out in pieces of scrap that act as army-like uniforms, and not real toys at all...but still, the effect is unsettling. They're not all that threatening, really, aside from being creepy, but there are so many of them, and they hold sharpened, bite-sized spears that they keep trying to jab into you any time you try to move out of the circle they've made to sequester you.
Ultimately, you're able to more or less make out what they want: a ransom, of which they do not have the ability to properly communicate. They won't rest or let you go until you post of your plight on the network and give them what they want. You know, just, who knows what they actually want. That's still up for debate.

CHILDREN'S GALLOP
RINGLE DANGLE JINGLE JANGLE!
This is the nosie that greets you on an endless loop from the Bonfire Square. A small group of spirits have gathered there and set up what appears to be a donation pan, which they keep smacking and rattling as they provide all of Beacon with a rousing and unending set of holiday caroling. Unfortunately for everyone who isn't a spirit, this basically just sounds like coordinated screaming. And the screaming does not stop. Maybe for some of you, this would be easy enough to ignore in one capacity or the other, but it seems the spirits have accounted for this, and are very insistent on being given the attention their cheery efforts deserve.
Which is to say: throughout the day, everyone receives what is effectively spam emails to their tablet in the form of...very loudly written words. The emails pour in, over and over:
WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME
QUICKNAV | |||
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no subject
Sora snorts in reply, looking about as equally wry. ]
I feel that. I had someplace to be, too.
[ ... Right, only smiling faces on this ship. He takes a deep breath. ] Hey, were you serious about being hungry? ‘Cause I was serious about the bonfire, but if you can’t find the food court, I think I remember where it is!
no subject
[He places a hand against his stomach.]
'Cause I am pretty hungry for some reason...
no subject
no subject
Hey-theeth ARE good!
[He pours the rest of the nuts in his hand into his mouth and continues to speak as he chews.]
In Ordon we had uhm--
[With an embarrassed pause he remembers himself, hands the bag back to Sora and finishes chewing.]
Sorry.
We had candied chestnuts.
Where'd you say those were from?
no subject
Just around the corner! Unless you were asking about, like, where they're from - that's got a different answer. [ Sora looks around. ] If we wanna buy more, I think we need to make a stop at the, uh, what's it called? Info seller? I think it's on the way. None of my money works here.
no subject
My rupees don't work here either. I tried to explain that to 'em...
[He nods towards the merchants.]
I think someone mentioned a seller of some kind but by that point I wasn't uhm... listening anymore...
no subject
Rupees? Is that what they use in Ordon? Can I see? [ foreign money cool ]
no subject
[He reaches into a pouch at the back of his belt and withdraws what might initially look like a handful of jewels.]
To be honest, even if they took rupees I don't think I'd have enough to buy much.
no subject
This next moment might be a little strange, though. Appropos of nothing, Sora will slow to a stop, eyes looking at the rupees in Link’s hand, but not really seeing them. It might make for a bit of an awkward pause in the conversation.
However, Sora will shake it off, smile, then briskly walk to his new friend’s side as if nothing happened at all. ]
Sorry, lost my train of thought. They kinda look like little jewels - you think someone will take them just for how pretty they are?
no subject
[He noticed that pause, however.
Gently, he clenches his fingers around the rupees.]
Is everything all right?
no subject
No, I’m serious! It happens to me a lot. One second I’m there, and the next my head’s somewhere else. [ It’s a bit more complicated than that, but he figures that that’s enough of an explanation for a first time meeting. It’s much less complex to be an airhead. ]
It’s really okay! Or like, were you afraid I was gonna steal it or something? [ Cue grin. It’s the most absurd take he could umagine, but... hopefully that will make his new friend laugh. What’s a couple of jewels worth of pocket money really worth to him in a place that doesn’t trade in them, anyway? ] ]
no subject
Hell, you can have my rupees for all I care. They're not really doing me any good.
[He shrugs.]
I thought maybe something was troubling you.
Sometimes, when I'm troubled, my mind wanders, too.
no subject
Nah, I’ve got my own weird foreign money. It reminds me of home. You should keep yours, too.
[ As for his concern... Sora still doesn’t feel like he should be totally forthcoming, even though he’s very dead and genetically modified cops probably won’t follow him into death. Probably. Still...]
It’s... I dunno. Sorry if I worried you. I’m not sad or anything, I wasn’t thinking about anything bad. [ ... Less of a beamy sort of grin this time. ] Maybe we should get you food first? I guess there’s nothing wrong with explaining, but I don’t think it’s more important than getting you a snack so you don’t fall over.
no subject
I am hungry.
[A beat, then...]
You don't have to explain anything to me if you don't want to, by the way...
no subject
[ He would have just charged off again if his new friend hadn’t said a word, but that does give him a little pause. He looks ahead and sees the little door that leads to the infobroker’s kiosk, then back behind him to make sure Link’s following. ]
It’s this way. [ ... ] Thanks. I mean... [ A lot’s happened, and this is the first time he’s talked to someone stuck in the same mess he’s in who doesn’t have misgivings about him on sight in what feels like... well. Both a few years and his entire life. If he seems a little tongue-tied right now, he is. ]
If I get around to telling you what happened, I promise I’ll tell you the truth. ‘Kay? [ A grin - this one’s much more enthusiastic. He feels good about this reply. ] Trust me, it means a lot that you asked.