inthenightmods: (meme o'clock)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] memesinthenight2019-12-14 09:42 pm
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Test Drive Meme #7


TEST DRIVE MEME #7


Hello and welcome to the In the Night test drive meme for November! Thanks for your interest in our game! Reserves open on December 20, and applications open on December 22.

While you're here...
  • Take a look at our rules and faq pages to familiarize yourself with the game.
  • Note that we have a reserve cap of 20, and a (current) application cap of 2 apps this month for new players, as the game has a player cap of 60. An accurate count of current players will always be available on the taken page.
  • TDM threads can become game canon if both players wish. If the situation isn't something that could happen in-game, you're free to chalk it up to some strange hallucination, a shared dream, or other mysterious circumstance.
  • Note that this is not limited to new characters threading with characters already in-game. If current players wish to thread out the TDM prompts as canon events, they are welcome to do so. They are welcome to make posts in the main comms for TDM events as well. Please note, however, that actual plot clues or happenings will not occur in TDM prompts.
  • If you plan to apply, please keep in mind that we do require at least one sample thread on the application to be from our TDM (though it doesn't need to be the current TDM).
  • You're welcome to use the provided prompts or come up with something on your own, but we do ask that all threads take place in our game's setting.

Thank you again, and we hope you'll choose to join us!

log prompts




MAGIC CASTLE IN THE LAND OF SWEETS



You wake up one morning to find that The Night Market has come to Beacon, rising from the depths of the lake to set up booths and stalls all around the square. As a market, they offer a variety of goods and services typically unavailable to the good people of Beacon. Lantern charms that grant special and boosted abilities? Check. Magical potions to imbue the imbiber with fun but temporary effects? Got 'em. Specialty goods from home? Can do. Cigarettes? You bet your buns. The only catch? It all comes at a price.

Accepted currencies at the Night Market include: Building and scrap materials, old tablets, old lanterns, captured forest spirits, torches, information, and most importantly... Plutonium. Of course, attempting to barter is always an option... but these currencies are your best bet for dealing with the various vendors offered by the Night Market.

And finally, if bartering isn't your speed, The Night Market has also brought with it a host of activities akin to a street festival. Warm up with a hot toddy or gourmet latte from the pop-up coffee booth, sample a treat from the candy shop, or win your bae a stuffed forest spirit or mechanical goldfish from the carnival games. Above all? Have fun!

This prompt is a mini version of the game's Pleader event.





BATTLE WITH THE (RAT) KING



Throughout the month, the residents of Beacon will discover that a familiar and not particularly wanted visitor has returned. Strangely, the creature appears to be incised by the holiday decorations that have been put up by those so inclined. It goes after any decoration it can, intent to rip them down, tear them, sometimes even run off in a tangle of garland. In particular, the Rat King goes into a frenzy any time it spies a nutcracker, and won't stop until it sinks its teeth into the wooden soldiers. It could be worse, you suppose. The thing doesn't seem to be paying mind to people unless they get in its way. Still, there are some residents that went to a lot of trouble to put this all together. Maybe you should help?

Or maybe you're scrooge and just want to watch the Rat King do its business. That's also fair. Just expect to get some coal in the secret santa exchange.




network prompts




MARCH OF THE TOY SOLDIERS



At some point while you were out and about, minding your own business, you find yourself in quite the troubling situation. All of a sudden, you're surrounded by what appears to be a small army of tin soldiers. The reality, of course, is that they're all somewhat small forest spirits that have decked themselves out in pieces of scrap that act as army-like uniforms, and not real toys at all...but still, the effect is unsettling. They're not all that threatening, really, aside from being creepy, but there are so many of them, and they hold sharpened, bite-sized spears that they keep trying to jab into you any time you try to move out of the circle they've made to sequester you.

Ultimately, you're able to more or less make out what they want: a ransom, of which they do not have the ability to properly communicate. They won't rest or let you go until you post of your plight on the network and give them what they want. You know, just, who knows what they actually want. That's still up for debate.





CHILDREN'S GALLOP



RINGLE DANGLE JINGLE JANGLE!

This is the nosie that greets you on an endless loop from the Bonfire Square. A small group of spirits have gathered there and set up what appears to be a donation pan, which they keep smacking and rattling as they provide all of Beacon with a rousing and unending set of holiday caroling. Unfortunately for everyone who isn't a spirit, this basically just sounds like coordinated screaming. And the screaming does not stop. Maybe for some of you, this would be easy enough to ignore in one capacity or the other, but it seems the spirits have accounted for this, and are very insistent on being given the attention their cheery efforts deserve.

Which is to say: throughout the day, everyone receives what is effectively spam emails to their tablet in the form of...very loudly written words. The emails pour in, over and over:

WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME WE WON'T GO UNTIL WE GET SOME





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reigniter: (44)

[personal profile] reigniter 2019-12-16 08:01 am (UTC)(link)
['We certainly need that around here' runs through Ignis' mind when he first hears the name. But he shakes it off because it's utterly rude to have such thought to begin with. He doesn't want this young man to be here at all, especially if he had to die at such a young age.]

I'm Ignis. [And he shakes his head with a small smile,]

And no need for titles, really. [They are, after all, dead. Ignis is no advisor here.] How are you enjoying the festivities so far? [Ignis is ready to answer all his questions, but he doesn't want to prompt bad memories if Hope doesn't want to focus on them right now.]
distantfuture: (✵ 12)

[personal profile] distantfuture 2019-12-17 02:03 am (UTC)(link)
[ Hope blinked a little, but nodded at the request. It was only polite, he felt. But he understood as well. He took a moment to sip his drink, letting the warmth settle in more. ]

As well as I can, I guess. I don't really know what's being celebrated, though. Do you? It looks like a winter celebration but I don't really get what's to celebrate about it.
reigniter: (63)

[personal profile] reigniter 2019-12-17 03:41 pm (UTC)(link)
[Ignis appreciates the politeness, but it really isn't necessary. At least not with him.]

I am not sure either, [Ignis says sincerely.] They just appeared from the lake and brought this little carnival with them. It's the most life this place has seen, I have to admit.
distantfuture: (✵ 51)

[personal profile] distantfuture 2019-12-17 08:16 pm (UTC)(link)
What’s it like here? Is there anything I should expect?

[ Just like at home, the unknown was eating at him. He didn’t know his cause of death and now he was at this place where nearly all forms of light didn’t exist and they couldn’t leave either. It wasn’t the afterlife for those from Gran Pulse or Cocoon. At least he didn’t think so because people here were from all sorts of places.

He was the only one here from his world. ]
reigniter: (46)

[personal profile] reigniter 2019-12-18 04:42 pm (UTC)(link)
[He wanted to ask him if he read the tablet and what's on it but he figures it's easier to remember when someone tells you about it. Like Winters told them when they first arrived.]

Well, first, you have to mind your lantern all the time. Anything can put out the light in it and if it happens you'll die here too.

The second thing is- forest spirits. We try not to antagonize them. They have unknown skills and ways of communication so we try not to push them into attacking. It has been semi-successful so far, and some people are on the verge of finding out what language they use.

And third- the Lighthouse keeper. She's in charge of the Town and if we start being reckless and attacking each other, she'll remove us from here. [He's giving his best not to frighten him, but he's not sure if it's working. Also, he learned that honesty is a good way to go with teens.]

It's not perfect but- it's manageable. For now. We... have a bigger threat looming our way, so if anyone's looking a bit on the edge, forgive them. They don't really mean to. Some of us have been here for a long time and nerves tend to go thin when there's no sunlight.