inthenightmods: (lighthouse)
In the Night Moderators ([personal profile] inthenightmods) wrote in [community profile] memesinthenight2019-06-14 11:39 pm
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TEST DRIVE MEME #1


TEST DRIVE MEME #1


Hello and welcome to the In the Night test drive meme for June! Thanks for your interest in our game! Reserves open on June 20, and applications open on June 22.

While you're here...
  • Take a look at our rules and faq pages to familiarize yourself with the game.
  • Note that we have a reserve/application cap of 20 apps per month (this has been waived for the first month!).
  • TDM threads can become game canon if both players wish. If the situation isn't something that could happen in-game, you're free to chalk it up to some strange hallucination, a shared dream, or other mysterious circumstance.
  • Note that this is not limited to new characters threading with characters already in-game. If current players wish to thread out the TDM prompts as canon events, they are welcome to do so.
  • Though threads can become canon, they cannot count toward AC.
  • If you plan to apply, please keep in mind that we do require at least one sample thread on the application to be from our TDM (though it doesn't need to be the current TDM).
  • You're welcome to use the provided prompts or come up with something on your own, but we do ask that all threads take place in our game's setting.

Thank you again, and we hope you'll choose to join us!

log prompts




YOU'RE DEAD, JIM



You haven't been in Beacon long when you find yourself in Bonfire Square, staring into the flames and thinking about how you ended up here. Maybe it was an accident, a sudden freak thing that you never saw coming until you woke up on the ferry, or maybe it's a miracle you made it as long as you did. Maybe death was a relief. Maybe it was just your time. Whatever the case, you can't help but reflect on your final moments as you linger in the firelight.

But however you died, it's behind you now, and you're here, stuck in this little town with just a few buildings and a smattering of other people. You're going to be here a while, so you may as well get to know your neighbors, but... Would it be cathartic to commiserate about your deaths? Or is your time better spent stocking up at the general store? Then again, you've got plenty of time, so why not catch a drink or two (or three) at the Invincible? Pretend you're unaffected by your death, and, well. Fake it 'til you make it, perhaps.

Point is, you have options. You're dead, you died, and this is your "life" now. Better get used to it.





AND THEY WERE ROOMMATES



Currently, there's only one place to live (technically speaking) in Beacon: the Invincible, a tavern and inn located in Bonfire Square. Luckily, the place has working amenities (minus light), and the forest spirits don't charge anything for your stay. Unfortunately, it seems there may not be enough rooms for everyone. Guess you'll have to get cozy!

Maybe you'll try to pick a roommate from around town or in the bar downstairs, or maybe you'll just walk into the first room you see and choose that way. Want a room all to yourself? Get ready to fend off any potential intruders. And the fun doesn't end there.

The Invincible's rooms aren't all created equal. Some may have had their furniture stolen or become a dumping ground for unwanted pieces, resulting in a single bed, five dressers, and other equally distressing situations. Will someone sleep on the floor? Will you nail two beds together to form bunk beds? Maybe you just want to make this room into something more like home— potentially to your roommate's chagrin. Whatever you decide, this is where you're staying for now, so you might as well get comfortable.






network prompts




HACKER VOICE: I'M IN



In order to use the network, you have to register a username. Er, at least, that's how it's supposed to work. For some reason, new users have recently been able to bypass that requirement, allowing them to post anonymously. Time to troll strangers on the magical internet!

Eventually though, you'll need a username in order to use the tablet's other functions, like the direct messaging system. So hey, why not take advantage of the ability to source opinions, and workshop your potential usernames on the network? Share ideas, get feedback, steal ideas, critique others, and figure out what you want everyone to call you.





TURN ON YOUR LOCATION



When you wake up, you're in the woods. An iron shackle complete with a chain leashes you to a tree, and the only light you have is your lantern. You've never seen this area of the woods before. You certainly didn't go to sleep here.

Hm.

But, all is not lost. You find your phone in your pocket, as well as a scrap of paper covered back to front in cryptic scribbles. Are these clues to your location? They must be. You also spot a key dangling from a branch, though it's hanging from a tree you'll never be able to reach from here. Perhaps someone on the network will be able to lend you a hand...





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hexas: (11)

[personal profile] hexas 2019-06-17 04:09 am (UTC)(link)
["Why is it so dark" has been delegated into the "queries for later, when there's more data to pull from" category. "Am I really dead" is slotted into the "already answered" category, given the conversations he's had with others thus far.

Sam won't leave unless expressly asked, and even then perhaps he'll linger. He's too used to observing from a select corner of the room, never ushered out for simply being quiet and attentive; curiosity sometimes keeps him planted to a spot, and such is the case right now. Sorry not sorry.]


And how long ago was it? Are there others who have been present just as long?
donttalktome: (good job asshole)

[personal profile] donttalktome 2019-06-17 04:58 am (UTC)(link)
A year. Well, not an exact year, but close enough.

[Will shrugs. The initial hostility seems to have left him, either because Sam has managed to distract him onto another subject, or because Sam hasn't made any indication that he's planning to stay.

It's really a mix of both. That and the notion that if someone else looks in, they'll see two people and assume this room is already taken. A much easier strategy than the pile of furniture.]


Winters has been here longer. So has Rastus, come to think of it. There were, of course, others before your group, but none of them are left.
hexas: (06)

[personal profile] hexas 2019-06-17 05:04 am (UTC)(link)
[Sam stands here and fends off curious newcomers, Will answers his questions. It seems like a useful arrangement thus far, even if the former is being used less as a person and more like one of the pieces of furniture the latter had been moving around.

Not that said piece of furniture seems to care.

He's too busy turning that reply over in his head. A timeframe of a year, names committed to memory, and implications worth questioning.]


Where have they gone?
donttalktome: (:'))

[personal profile] donttalktome 2019-06-17 05:20 am (UTC)(link)
[Implications indeed.]

To what the ancient religions would probably call their final reward. In other words, they're dead. Moreso than you and I, that is.

[As he is apparently done with standing, Will takes a seat on the edge of the dresser.]

I don't believe in an afterlife, but if you do, then I suppose you can say they went there. Otherwise, they're just gone.
hexas: (07)

[personal profile] hexas 2019-06-17 01:18 pm (UTC)(link)
[And for the first time, a prominent expression actually cracks itself across Sam's semi-stolid features — a frown, evidence of just how puzzling this is. Not to mention disconcerting, to the point where it complicates matters in regards to why or how they’ve manifested in this place.]

We are dead, and yet we can still die? That is contradictory.

[At least, in the most banal way. Sam is aware that there is much at work in the universe now, so much more than what can be comprehended, he had seen it once before, had been so close-]

Can you tell me how they died?
donttalktome: <lj user="seethesoldiers"> (you could do that but also don't)

[personal profile] donttalktome 2019-06-18 04:49 am (UTC)(link)
Excellent conclusion.

[Yeah, that's more sarcasm.]

The only logical explanation is that we're not entirely dead here, despite our condition back home. There has to be something to us to kill, right?

[Or they're just dying Extra Dead.]

In any case, how they died isn't a singular answer. Some of them went into the woods and never came back, some of them chose to forego their bodies' needs, some of them lost track of their lanterns.

[He holds a hand up in a very lazy shrug.]

There are a lot of ways to die here.
hexas: (03)

[personal profile] hexas 2019-06-18 08:44 pm (UTC)(link)
[Immune!! To sarcasm!! For now, at any rate.]

A logical explanation, yes. Though it would suggest that our current states are... reanimated. That we were dead, but now we find ourselves functional -- and able to be killed again. We are, generally speaking, still alive.

[There's one oddity about that particular explanation.]

Lanterns are connected to our status?
donttalktome: <lj user="seethesoldiers"> (you could do that but also don't)

[personal profile] donttalktome 2019-06-20 03:02 am (UTC)(link)
[Oh no people immune to sarcasm are his only weakness one of his many weaknesses.]

Not still alive, without interruption, but again alive. Or something close enough to it.

[Maybe they're all in the Matrix, who knows? At the second question, Will spares a glance toward his own lantern, which hangs at his hip from a belt. Can't lose it if it's attached.]

They seem to be. Trust me, you don't want to lose it. And if it starts looking dim, you might want to see a doctor.