In the Night Moderators (
inthenightmods) wrote in
memesinthenight2019-10-15 04:16 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DRIVE MEME #5

TEST DRIVE MEME #5
Hello and welcome to the In the Night test drive meme for October! Thanks for your interest in our game! Reserves open on October 20, and applications open on October 22.
While you're here...
- Take a look at our rules and faq pages to familiarize yourself with the game.
- Note that we have a reserve cap of 20, and a (current) application cap of 10 apps this month for new players, as the game has a player cap of 60. An accurate count of current players will always be available on the taken page.
- TDM threads can become game canon if both players wish. If the situation isn't something that could happen in-game, you're free to chalk it up to some strange hallucination, a shared dream, or other mysterious circumstance.
- Note that this is not limited to new characters threading with characters already in-game. If current players wish to thread out the TDM prompts as canon events, they are welcome to do so. They are welcome to make posts in the main comms for TDM events as well. Please note, however, that actual plot clues or happenings will not occur in TDM prompts.
- If you plan to apply, please keep in mind that we do require at least one sample thread on the application to be from our TDM (though it doesn't need to be the current TDM).
- You're welcome to use the provided prompts or come up with something on your own, but we do ask that all threads take place in our game's setting.
Thank you again, and we hope you'll choose to join us!
log prompts

MAMMA MIA
The town is quiet, the forest spirits behave business-as-usual, Rastus doesn't know what's up. Whatever's going on, you'll have to figure it out for yourself.
And you will, though the hallucinations are subtle at first: objects moving when they shouldn't, people's proportions looking just a bit off, voices in an empty room, and so on. Is it just your mind playing tricks in the darkness? Might be! As the days go on, the hallucinations are harder to ignore, no matter how much you may wish to wave them off as flukes. What's wrong with everyone's faces? When did all the howling start? Who do you hold onto when the world drops out from under you? And those hands...
While you might know it can't be real, it certainly feels real. But at least it can't last forever... Right?
This prompt is a mini version of the game's Bury a Friend event.

GIMME! GIMME! GIMME!
Although the month is already well underway, residents of Beacon will notice a brand new shipment being delivered to the general store—only this one comes via the forest, as a small legion of spirits quickly drop off crates of boxes at its doorstep before scampering back into the woods. Hopefully nobody is riding too hard on hoping for further rations or supplies, because opening them up quickly squashes any notions of a full month's restock. Instead, it looks like each crate is bursting with costumes! Coming in all shapes and sizes to fit anyone of any age or decree, there’s plenty to choose from. Something scary? Magical? Clever? Or maybe even a bit on the sultry side? Dig deep enough, and you’re sure to find something to suit your tastes, props, accessories, wigs and all!
If nothing else, surely you can find an alternate use for a bit of spare fabric in your size, but what's the harm of having a bit of fun? But, oh, be careful if you're playing dress-up while the hallucinations from the event are in play... These costumes might just have a funny effect on you. 🤔!
network prompts

S.O.S.
The morning is interrupted by an alert. The text, which helpfully converts itself to automated speech when opened, reaches every inbox across Beacon, refusing to disappear until acknowledged. The problem? The username it comes from is glitched and unreadable, and all attempts at responding directly appear fruitless. The message is simple, three words:
There's nothing that seems to be able to be done about it, but with the earnestness in which it appears, maybe it would be wise to discuss it with the other residents. Isn’t there something you can do, even to track down the source? Maybe that will help you better put it from your mind.

TAKE A CHANCE ON ME
The longer you stay in Beacon, the clearer it is that you’re here for the long haul. And, on that note, the clearer it is that this place is going to need a lot of work to meet your standards. Obviously there isn’t much that can be done about certain things, like the state of lighting, or some of your potentially missing powers, but there are a lot of things that would certainly improve your personal quality of life. And for that matter, maybe some of your ideas would be agreeable to others, as well.
Whether you’re here to call for the establishment of a club, a new business, or even some kind of monthly therapy circle, the best way to get your message across is to turn to the Network and give your pitch. Whatever skills you may be lacking in the organization of this project, there’s undoubtedly someone out there who can provide. What are you waiting for? No time like the present to start collecting signatures!
QUICKNAV | |||
comms | | | network • logs • memes • ooc | |
pages | | | rules • faq • taken • mod contact • player contact • calendar • setting • exploration • item requests • full nav |
no subject
So maybe a little bit of a madman.]
Hmm. Perhaps she's learned over time what not to say. That's something you only learn with experience.
[He considers this.]
It's a good idea to keep pressing her and it could be a matter of asking the right questions. If she really has been at this for so long, we might have to implement our own kind of patience in finding out her secrets.
[Maes doesn't like the sound of that at all. He makes a mental note to be careful with errant teleporting.]
no subject
[Which in his experience is a sign of someone who likes the attention. Someone who wants everyone to be waiting for her each and every next word, like dogs hoping for treats. Maybe that's a little too cynical, but it really is hard to trust someone in her position - not just as Keeper, but as someone who clearly has had a lot of practice handling groups of people like them.]
The other angle is to go through the spirits themselves. Some of them must know quite a lot, if they spend so much time conveying information to her. Most of what goes on in town here, she was writing down and keeping track of it all before the network was even back up because the spirits kept her informed. Get to be their friend too and I bet they have a lot to say.
no subject
[He hadn't interacted with them much, just enough to know that 'speaking' with them was a matter of charades and whistling the right way. He hadn't engaged much in it due to other areas of interest, but he could now see where there could be some benefit to it.]
no subject
[It's a daunting task, to think of how much they have to accomplish in so little time. Maybe the estimate is wrong. Maybe it's all nonsense, but he refuses to just throw his hands up in defeat and assume none of it matters.]
no subject
[He was used to a toddler. They could be cute, but they were also difficult to reason with. Bribes worked.]
So we have a teenager in charge and several hundred spirits with the capacity of toddlers. This is definitely sounding like a fun little afterlife.
no subject
[Whatever that ends up entailing. Hopefully no more catastrophic episodes of violence.]